But in a Forza Horizon game, the flavour text is just as important nobody really wants to be the boss, they want to not have a boss at all. Mechanically, being able to create and modify your own races is a solid idea, even if it does slightly undermine the races designed by professionals. This is what made the third game feel a little stale, with its “you’re the boss of the Horizon festival and you decide how things go” hook. Not to say that Horizon 2 or 3 weren’t fun, but their energy felt slightly less infectious and just a little more calculated. That makes sense – it’s just more fun to smash through a wall of cobblestone, sending the rubble flying in every direction, rather than slamming into it and losing all your momentum.Īnd that’s what Forza Horizon 4 is, at its core: well-designed fun. Anecdotally, I felt as if most of the ambient obstacles in the world either fell apart or crumbled rather than hold fast against the full brunt of my Lambo’s bumper. Although not every car is suited to blast off the road and go exploring, Forza Horizon 4 encourages the player to go poke around virtual England by providing you with an open world that does little to impede momentum.
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